overview | results | downloads | links
 

NPR:

www.red3d.com/cwr/npr/

A great collection with hundreds of links to sites about "Non-Photorealistic Rendering".
 

www.cs.utah.edu/npr/

Another site with links and infos about NPR and links to important papers.
Cg:

developer.nvidia.com/view.asp?PAGE=cg_main

Starting point for learning Cg, nVidia's High Level Shading Language.
 

www.cgshaders.org

A lot of resources and a great forum about Cg.
Others:

www.fh-hagenberg.at

The Hagenberg College of Information Technology in Upper Austria.
 

fhs-hagenberg.ac.at/staff/haller/

Projects and information about the subjects "Multimeda Programming" and "Computer Graphics" in Hagenberg, provided by Dr. Michael Haller.
 

developer.nvidia.com

Information and development tools for programming OpenGL and Direct3D, focussed on nVidia-Hardware.
 

 

 
Special
thanks:

www.cs.unc.edu/~harrism/misc/rendertexture.html

Mark Harris' RenderTexture—a great C++ class that can be used for easy rendering directly on textures.

glew.sourceforge.net

GLEW—The OpenGL Extension Wrangler Library.
 

www.nigels.com/glt/glui/

GLUI User Interface Library, allows easy creation of system-independent interfaces. By Paul Rademacher.
 

http://lib3ds.sourceforge.net/

Lib3ds, the 3D Studio File Format Library. Provides an easy way to handle 3ds-files.