
overview
| results | downloads
| links
| NPR: | A great collection with hundreds of links to sites about "Non-Photorealistic Rendering". | |
| Another site with links and infos about NPR and links to important papers. | ||
| Cg: | Starting point for learning Cg, nVidia's High Level Shading Language. | |
| A lot of resources and a great forum about Cg. | ||
| Others: | The Hagenberg College of Information Technology in Upper Austria. | |
| Projects and information about the subjects "Multimeda Programming" and "Computer Graphics" in Hagenberg, provided by Dr. Michael Haller. | ||
| Information and development tools for programming OpenGL and Direct3D, focussed on nVidia-Hardware. | ||
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| Special thanks: |
Mark Harris' RenderTexturea great C++ class that can be used for easy rendering directly on textures. | |
| GLEWThe OpenGL Extension Wrangler Library. | ||
| GLUI User Interface Library, allows easy creation of system-independent interfaces. By Paul Rademacher. | ||
| Lib3ds, the 3D Studio File Format Library. Provides an easy way to handle 3ds-files. |